Abandoned Projects of 2017
Ardy [SFM] Ardy [SFM]
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 Published On Dec 9, 2017

I have other projects that are being worked on, so it's not like everything is just stopping. But I likes how these looked that I wanted to at least show them.

Really unfortunate that all of these aren't going to happen, especially the last one. But I have other things in the work that are better and more recent. These are mostly a year or more old, and I have no intention of completing them.

The TF2 ones, I wasn't exactly sure where to take them. I liked the openings, but wasn't entirely sure what I wanted to have happen, went through many ideas but none of them excited me enough. Most people would have enjoyed it, but it wasn't living up to my expectations.

As for the Dark Souls animations, the reason these aren't going to happen is because I don't feel like I'm a good enough animator to do them proper justice. The ideas I had involved a lot of movement that I'm not sure I'm capable of yet.

The overwatch ones, on the other hand... Unfortunately felt like they just weren't canon enough. I enjoy doing little goofy silly animations, but when it comes to the bigger projects, the more serious ones... If they're too far out of character, I completely lose interest. And when the Junkertown animation was uploaded, I was about half way done with mine, but then we found out a lot more about the characters and mine was outdated and as I said, I don't want to do animations that aren't accurate depictions of the characters in them. So unfortunately, with a heavy heart, "Junkers" isn't happening. Maybe I'll do a new one sometime, a better one.

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