6. Search: Games, Minimax, and Alpha-Beta
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 Published On Jan 10, 2014

MIT 6.034 Artificial Intelligence, Fall 2010
View the complete course: http://ocw.mit.edu/6-034F10
Instructor: Patrick Winston

In this lecture, we consider strategies for adversarial games such as chess. We discuss the minimax algorithm, and how alpha-beta pruning improves its efficiency. We then examine progressive deepening, which ensures that some answer is always available.

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