Published On Oct 16, 2023
Expressions are a little tricky to send over to Unreal Engine as they rely on the intricate upper facial rig, and hence can be prone to look off. A more reliable way to send expressions is to turn those bone movements into a morph target first and sending that over with Daz to Unreal. In this episode we'll learn how to do just that.
Watch the full series here: • Create a playable Daz Character in Un...
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