Rough World Building in VR
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 Published On May 8, 2022

This is the first in a series of videos exploring how I quickly rough out a virtual environment while in VR. This is the "scribble phase" of the design as I explore options while not worrying so much about the aesthetics and focused more on the scale of the environment. Fine-tuning later will allow me to add details but this very rough first phase gives me all the information I need to start to understand where I could go with this themed space.

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